GridEx – New Version in Development
GridEx – New Version in Development
GridEx is being rebuilt from scratch in Godot 4, rewritten in C++, focusing on much higher performance and features.
The new version will be GridEx 0.6.0 Beta and will include new tools, especially a tool called Edit, designed to create models from scratch and edit existing models, expanding GridEx’s possibilities.
Note: this version is still in development and has not been released yet.
About GridEx 0.5.x (version available at the time of this post)
GitHub (old version): GridEx_old
GridEx (0.5.x), developed in Godot 3 using GDScript, is no longer maintained, as all development is now focused on 0.6.x.
Biely —
GridEx was on hold for quite a while due to some personal issues, but I'm now back to working on it — rebuilding everything from scratch with new features and optimizations. I’ll be posting updates about the beta version of the project on my new Twitter account:
Originally, I planned to release the source code once it reached version 1.0.0 — when it would be stable and the code would be reorganized to allow others to build their own tools or versions of GridEx. However, since development was paused for a long time, that version never came out and the code remained private. Now that the new version of the project is in a separate repository, I’ve decided to make the old code public. And once the new version is stable, I’ll be releasing it as open source as well:
Files
Get GridEx
GridEx
Transform your map ideas from paper and make them a reality.
Status | In development |
Category | Tool |
Author | Biely |
Tags | 3D, Asset Pack, Game Design, Godot, Level Editor, tile, Tilemap, User Interface (UI) |
Languages | English, Portuguese (Brazil) |
More posts
- GridEx New Version 0.5.1!!Aug 22, 2024
- New version GridEx 0.5.0!!Feb 05, 2024
- New version GridEx 0.2.1!!Jan 23, 2024
- New version GridEx 0.1.5!!Jan 10, 2024
- New version GridEx 0.1.0!!Jan 06, 2024
- Future?Dec 31, 2023
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